DicomObjects Reference
DicomObjects Reference / DicomProjection Object
Overview
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DicomProjection Object Members
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Public Methods
Cut Display
Find distance to the furthest vertex of the volume from current view plane
Remove the latest remaining cut line
Restore the current view
Rotate
Rotate the view by an angle around a vector in world orientation
Save the current view
Screen normal to World unit
Calculate where in real world (X,Y,Z) space, a given screen point lies
Reset Display
Set Custom View Plane
Translate by X,Y,Z Mm in real world space
Translate Z Mm normal to display
TranslatePixels
Convert a world (X,Y,Z) point to a given screen location
Zoom
See Also