In This Topic
Rotate the view by an angle around a vector in world orientation
Syntax
'Declaration
Public Sub RotateWorld( _
ByVal As System.Single, _
ByVal As System.Windows.Media.Media3D.Vector3D, _
ByVal As System.Windows.Media.Media3D.Vector3D _
)
'Usage
Dim instance As DicomImage3D
Dim Angle As System.Single
Dim Axis As System.Windows.Media.Media3D.Vector3D
Dim Centre As System.Windows.Media.Media3D.Vector3D
instance.RotateWorld(Angle, Axis, Centre)
public void RotateWorld(
System.float ,
System.Windows.Media.Media3D.Vector3D ,
System.Windows.Media.Media3D.Vector3D
)
public procedure RotateWorld(
: System.Single;
: System.Windows.Media.Media3D.Vector3D;
: System.Windows.Media.Media3D.Vector3D
);
public function RotateWorld(
: System.float,
: System.Windows.Media.Media3D.Vector3D,
: System.Windows.Media.Media3D.Vector3D
);
public: void RotateWorld(
System.float ,
System.Windows.Media.Media3D.Vector3D ,
System.Windows.Media.Media3D.Vector3D
)
public:
void RotateWorld(
System.float ,
System.Windows.Media.Media3D.Vector3D ,
System.Windows.Media.Media3D.Vector3D
)
Parameters
- Angle
- Angle to rotate by
- Axis
- Normalised axis of rotation in world orientation
- Centre
- Centre of rotation in world space
Requirements
Target Platforms: .NET CLR 4.8 or higher
See Also