public static System.Nullable<Vector3D> PlaneIntersection( Plane3D Plane1, Plane3D Plane2, Plane3D Plane3 )
public function PlaneIntersection( Plane1: Plane3D; Plane2: Plane3D; Plane3: Plane3D ): System.Nullable; static;
public static function PlaneIntersection( Plane1 : Plane3D, Plane2 : Plane3D, Plane3 : Plane3D ) : System.Nullable;
public: static System.Nullable<Vector3D> PlaneIntersection( Plane3D Plane1, Plane3D Plane2, Plane3D Plane3 )
public: static System.Nullable<Vector3D> PlaneIntersection( Plane3D Plane1, Plane3D Plane2, Plane3D Plane3 )
Parameters
- Plane1
- The first plane
- Plane2
- The second plane
- Plane3
- The third plane
Return Value
The line of intersection, or zero if the planes do not ALL intersect