Overload | Description |
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WorldToScreen(Point3D,DicomViewer) | Calculate where in real world (X,Y,Z) space, a given screen point lies (Inherited from DicomObjects.DicomImage) |
Overload | Description |
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WorldToScreen(Point3D,DicomViewer) | Calculate where in real world (X,Y,Z) space, a given screen point lies (Inherited from DicomObjects.DicomImage) |